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Old 10-30-08, 12:12 PM   #17
Philipp_Thomsen
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Join Date: Nov 2007
Location: Drunk at the whorehouse
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@Jim, there's controllers for how much does a ship bounce of a collision. If set too low, they merge, like you said. If set too high, the bounce is overdue and a ship may collide at 2kts and bounce back at 4kts, if you know what I mean. I'll do my best to find the best middle-ground there, and thank you for mentioning this, it's a very important thing to look at, since this mod will enable one ship to collide with eachother.

@Graf, yeah, I know. I don't like to take things too seriously, life is just too short for that kind of attitude. Noticed that I've started this thread with a joke? I'm more pacific lately, I've come to realize that this is just a game, this is just modding, this is just hobbie, fun and friends. Why waste time, hair and get stressed discussing what is right and what is wrong at something that 3 years from now will be completly dead and forgotten? There's actually not ONE thing in like that is worth stressing about.

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