Quote:
Originally Posted by Orion2012
Quote:
Originally Posted by ustahl
Quote:
Originally Posted by Orion2012
Your looking at incompatibility problems between the files both mods have made changes to. If you enable PE4 first then RFB1.52 everything in RFB will work correctly but some files of PE4 may not and vice-versa.
|
Working off a clean SH4 1.5 with no previous mods, I get those flickering issues with only either RFB 1.50 or RFB 1.52 installed, i.e. each time there is only one single mod (RFB) installed, no other mod. With RFB 1.50 the superstructure flickering in periscope view is moderate, with RFB 1.52 the flickering is heavy, ugly.
When I install PE4 1st and RFB 1.52 (with PE4 included) on top  , I get the heavy flickering, obviously caused by RFB 1.52 as last mod. There's no point anyway to run these two mods in this sequence, as RFB 1.52 overruns PE4. When putting RFB 1.52 1st and PE4 on top the flickering is gone.
It seems somewhat strange to enable PE4 two times (1st as part of RFB 1.52 and 2nd on its own) in order to get rid of the flicker. Also, putting Environment 5.0 (instead of PE4) on top of RFB 1.52 fixes the flickering.
That's what I tried to clarify by the list in my previous posting #1701.
This leads me to conclude that somehow the incorporated PE4 portion in RFB 1.52 works differently than PE4 standalone, at least for me on this flickering issue.
Maybe Luke can shed some light on this?:hmm:
|
Out of curiosity does the flickering appear when your not looking through the scope, tbt, binoculars? Also, do the ships flicker in the museum??
Hopefully Luke will have a better answer, my other post was strickly in regards to enabling PE4 and RFB may cause unwanted side-effects besides the flickering.
|
Good question! In order to answer your question, I risked my life surfacing in the midst of the Battle off Samar, close to Yamato, Kongo etc...


:rotfl:
The superstructure flickering occurs only when looking through the periscope - looking through the TBT or binocular all textures are faultlessly stable, i.e. no flickering. As mentioned earlier, I've also tested different periscope mods, but the flickering remains. Hense the culprit can't be the RFB 1.52 periscope file(s).
As I'm now running PE4 on top of RFB 1.52 in order to avoid the ugly flickering, I wonder if this (doubling PE4) might cause some undesired side-effects.
I don't think it is my graphic card (Evga 8800GTS 640MB) with newest nVidia driver, or could it be?
Another benefit of adding PE4 after RFB 1.52 is the improvement of Yamato's skin/textures. In single RFB 1.52 Yamato has both the huge & ugly stock portholes & textures plus the improved smaller portholes & textures from RFB 1.52's PE4, i.e. a mixture of stock AND improved (Kriller?) textures.

It's a mixture of two texture sets showing (conflicting) details of both.

The added PE4 corrects this and shows Yamato with improved textures only.

Maybe this texture mixture is a clue to the flickering issue??