Quote:
Originally Posted by Molon Labe
Quote:
Originally Posted by Apocal
B) Alternatively, the sim genre shot it's collective foot off by increasing realism and decreasing accessibility to the games. Essentially, the only people who could expect to be proficient at the game were those who'd played the previous iteration or invested dozens of hours learning.
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Um, that's what makes a sim a sim. 
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Go back and play some sims of the mid-90s and earlier. Even with their "realism" I could pick them up and play within an afternoon. I'd be proficient within two or three days. Contrast to now. The bar for sims was raised, but not for the better as far as the bottom line was concerned.