Quote:
Originally Posted by Orion2012
Quote:
Originally Posted by ZeeWolf
Quote:
Originally Posted by Orion2012
Would you care to go into more detail on what was done to resolve the issue??
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I was waiting to see if there was any interest, being always busy
with something.
To make the solution basic, I separated close opposing faces. That
had the most immediate results.
Do you use any 3d software?
-ZeeWolf
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3DS Max
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I am not proficient in the latest MAX, but I would
recommenced the "Planer Face" option that is an
add-on in my Max 2.5. I would use it on INDIVIDUAL
quads only. this would help in rendering and smoothing
effects.
Are you familiar with this option or capability and
what it actually dose to the vertices?
-ZeeWolf