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Old 10-21-08, 06:20 PM   #251
Philipp_Thomsen
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Join Date: Nov 2007
Location: Drunk at the whorehouse
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Good lord, VG!

That's a lot of review to review!

Ok, let's start with number 1.

1) About the way the sun reflects on the water

Yeah, I'm working on it. This third version of the mod was the first version with sun reflections, so if you stop to think, this is the first version of the sun reflection. As for being the first version, isn't it quite ok? I'm sure the sun reflection will look great on the second or third version. Just that my modding style is not spend months testing and finally releasing. I like to keep releasing as I'm modding, so I can have the help and the criticism of the community. You have no idea how much this criticism helps me improving my mods, I just love it!

2) Ship's reflections

The controller of the ship's reflections is the same controller that gives the water texture. So if I change that to make the ship's reflection to look better, I'll also change the way that the water looks. This is complicated to balance, and requires a little further study from my part. I don't know if I'll worry about that for the next release, cos I'm more worried about my new ideas of moon & stars reflection on the water, after all, the ship's reflections are not looking too bad. Let's fix what's worse first. About ships with no reflection: My mod changes nothing but the water, so if a ship has no reflection, that has nothing to do with my mod. You have to question the ship's creator about that issue. Are you using my mod installed on top of the latest version of OLCE2? This is EXTREMELLY recommended!

3) Underwater

I didn't change ANYTHING on the underwater. I'm planning on giving a shot about that on later versions of the mod. I don't really bother too much about that cos after all, when the hell are you looking underwater? I only use realistic cameras when I'm playing the game, so I don't ever look to things like underwater and ship's reflection looking strange at certain angles. This mod is designed to look good on cameras attached to the uboat, cos worrying about every single detail on every camera would take a lot of extra time, which currently I don't have. I don't even have time to play the game. To be honest with you, I never had the time to go past 1941 in campaign. Always modding more then playing, and once in a while a new version of gwx comes out, which sends my campaign to smitherinies and I have to start all over again. I'm not complaining tho, just explaining. I love new version of mods, specially super-mods like gwx, they're full of surprises. Besides, every time gwx launched a new version, I had to install and rebuild my mods so they get compatible with the newest version. It's a lot of hard work, I tell you.

4) Strange colours on the water at sunrise/dusk

Yeah, at some times of the day the light makes the water look strange. I have already half-fixed that in my computer, I just need some time to finish testing and modding, it's a pretty easy fix. I'm mainly putting my efforts in making the water looks darker, as blue as possible. From a lot of pictures of the ocean I've seen, that's the way to go. You can really rely on what the sea looks like on the beach, cos in the middle of the atlantic the things are a little different. I don't know if you're already aware of this, but I'm colour-blinded. Yeah, a colour-blinded making a environment mod... sounds like a joke. My main deficiency is with blue (and derivants) and green (and derivants). Sometimes brown makes me dizzy too. So it's a little more complicated to find the right colours, but I'll get there. That's why I do what I do, about this modding'n releasing constantly.

5) Sun light reflection on the water on the oposite side of the sun light direction

I never thought about it. Honestly, I'll have to check some pictures to see what it really looks like in real life, but yeah, it's a pretty easy fix. If you can post some pictures on a real ocean condition about that, would help a lot. Also, remember that the ocean is not flat, there're tons of waves, constantly changing shape, so no matter in what direction you look, you will always have sun light reflection.

6) Spray in green-brown colour

Yeah, I noticed it too... Whatta hell is that? I don't know if my mod did that, but I'll see if I can find the cure.

7) Night colours

I noticed the band of blue colour on the horizon too. It made me curious... :hmm:
I'm not sure what is causing that, this game is just too weird. I'm gonna try to find the cause and the solution to that dilema, but not as a priority, it doesn't look that bad.

8) Pointed crests

Do you think they look too pointed? From some videos I've seen, the waves really look pointed in high wind conditions, so pointed that they break all the time. We don't have how to create the effect of breaking waves, but I really like my pointed waves. I personally think that it gives a more realistic look then rounded non-edged waves. Maybe that's only my opinion alone here. I'd like to hear some opinions of other members of this community about this issue, if someone pleases!

9) Uboat reflections of high waves

Complicated to work with reflections of high waves, but I'm working on that.

10) Vibrating/shaking water around vessels

I've noticed that this issue only happens on ships, and never in uboats. I don't have any idea on what's causing that, if anyone could give me a hand? I'll later on change the wave height back to 320 and re-balance that increase by decreasing other wave controller, to make the waves look exactly what they are now, and hopefully this will correct the issue.

11) Fast looking seas

You have to remember this: The waves you was used to play were 2.5 times bigger then these ones. So now, you have the feeling that you're cutting thru water 2.5 times faster. The actual real-life waves are even smaller then in my mod, so you can imagine. I'll change a controller what might help with that part, but maybe this can have some bad effects on other stuff. Let's hit and see what happens. I've always been more curious than careful.

12) Map screen to external view issue

I have no idea what are you talking about, but maybe it has to do with the issue above. Or maybe not. This is a crazy game with a crazy engine, sometimes it looks marvelous, sometimes looks like sh!t. One does what one can, but lets see if I can break all those issues with one controller that I have in mind. As I said before, you guys are going to find zillion more issues then me, cos I just don't have the time to play. I really wish I had.


To all the other things you said that were not criticism: Thank you very much! Nothing beats a good compliment once in a while.

Thank you very much for this long review. At the same time it's great to have all this info about "where to fix and how to fix", and at the same time, makes me very happy to know that you're enjoying the mod enough to spend your time with a review as complete and excited as this.

Fantastic!
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