No more screenshots!
One other problem to report: I can't remember what the wind speed was (I think it was fairly windy but not stormy), but there was one instance when I was using the target camera to look at my U-boat, which was running at 2/3 ahead, but the speed of the boat looked more like 25-30kts, even though the reported speed was the usual 6 knots or so!
I wonder if somehow the sea texture was animating too fast which made the boat look like it was travelling much faster! (yes I checked that TC was set to x1
)
One other very small glitch I noticed is that when switching from, for example, the map screen to an external view, for a split second the sea texture appears to run backwards, then immediately looks normal. Perhaps that's related to the above issue?
I should have mentioned earlier what graphic card settings I'm using:
- Anti-aliasing x8 (filter: 'box' - whatever that means?)
- Adaptive Anti-aliasing: Enabled, Quality
- Anisotropic filtering x16
- Catalyst AI: Standard (whatever that means?)
- Mitmap detail level: High Quality
Frame rates never dropped below 25 fps and most of the time were 55-60fps.
PT - overall, this mod is
really good, and I don't think there are too many problems left to fix. I hope you found my feedback useful, and that my criticisms don't seem too harsh!
I'll gladly test again when you release the next update.