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Old 10-20-08, 08:43 PM   #15
Scape
Gunner
 
Join Date: Jul 2007
Location: Kanada
Posts: 92
Downloads: 57
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Quote:
Originally Posted by CCIP
Again, the real answer to maximizing loading efficiency lies in what the game's developers did for SHIV... It's a really complex operation, and there is no way around it in SHIII, unless you simply cut off parts of the campaign.
Random thought:

How about a GWX mod for SHIV then? Use the engine for SH IV and transpose the hard data or is that just too much work?
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