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Still, [50 seconds ] that is a long time if I am testing a mod constantly.
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So just use dummy campaign files or create your own, smaller campaign_RND.mis and campaign_SCR.mis files with just a handful of ships and planes for testing.
Load times will be dramtically faster when you have little or no traffic to generate and track.
There was a mod released that does just that. I want to say it was called "SH3 Campaign Mod for Testers".