Meh, urban fighting has never been the engine's strong suit. For armies battling out in the open though, it's quite good for that, provided that you get a few mods for it (sort of like for SH4).
On the other hand, I've never bothered trying to finish this game because of various bugs and balance issues that either prevent me from completing a mission (ie., it's impossible to blow up a bridge because a glitch makes the enemy forces come way too early plus it glitches out and deletes my inventory in the middle of me trying to plant the bombs), or make it next to impossible to accomplish (for example, how is it sane for three or four special ops commandos to storm a village in the daytime and take it from two or three enemy squads, especially given the iffy urban combat factor?).
I'm personally waiting for more patches to roll out that fix these issues before I pick the game up again. Either that, or wait for ArmA2 and OFP2.
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