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Old 10-15-08, 10:02 AM   #9
Murr44
Grey Wolf
 
Join Date: Mar 2008
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Quote:
Originally Posted by Captain Nemo
Quote:
Originally Posted by bookworm_020
In GWX you won't loose renown for sinking neutral shipping, but you won't get any either. Sinking neutral shipping also means if you bump into any other shipping from that country in the next 24 hours it will treat you as an enemy, and sink you if armed.
I think the point Sailor Steve has made regarding neutrals and renown in GWX is correct. Having said that, I'll take this opportunity to raise an issue connected with sinking neutrals that didn't get a reply in another thread that I posted in sometime ago. A few patrols back I sunk by mistake a ship owned by the USA prior to their entry into WWII. If the statement made by bookworm is correct, and others have said this as well, if I encounter any ships/planes of the USA they will attack me for at least 24 hours after I committed the crime. Well in my case the Irish also took a dislike to me as I was attacked by Irish Hurricane's on two different occassions soon after sinking the US ship. Because of this, I'm wondering if you become an enemy of all neutral nations for 24 hours. Can anyone clarify?

Nemo
Is it possible that you sank the American ship within Irish territorial waters? I have no idea as to whether SH III models a country's territorial waters or not; just throwing that out for consideration.

I leave neutral vessels alone. If there's any doubt in my mind regarding a ship's nationality I let it pass unharmed. Sinking one (even accidently) just wastes a torpedo that might be desperately needed later on.

One other question: will neutral aircraft or ships pass on information about your location to the enemy if they spot you? During early war periods ('39-'41) I treat all US vessels as potential spies for the British. I won't attack them but will dive as they're spotted to avoid detection. Same goes for Irish aircraft & ships.
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