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Originally Posted by Hitman
One thing I forgot to mention in the PM (Now that I see this is being discussed in public): The vertical scale goes up to 1200 feet, but I don't think that any WW2 ships was that big. In my opinion you could limit it vertically to 800 feet, that's enough to get a good salvo at the Yamato. By doing that and also eliminating the lines for extreme ranges you could expand the table to a bigger size and allow for better precision and extra lines without cluttering it 
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Yes, I wondered about that myself, however the first version is a replica of what the Torsk has - and that goes up to 1,200 feet. You'd save a small amount of space by taking it down, but you'd still need the first part for the higher angle shots or shorter craft. Thinking about this made me spot a mistake and I need to check something :hmm:.
Quote:
Originally Posted by Hitman
What format are you working with? tga, BMP? :hmm: I think I could put it in the game if you can provide a graphic in one of those formats.
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Corel Draw, as i can use it and it's vector graphics, so it can be easily scaled without messing it all up. It also produces very small PDF files