Thread: GWX 2.1
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Old 10-12-08, 08:53 AM   #8
Bosje
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Quote:
Originally Posted by Murr44
Quote:
Originally Posted by Kipparikalle
And I wonder why the creators of the game didn't make the game like this
Lazyness?
I doubt that it was laziness on the creators part. They were probably pressured by Ubi to have the game ready for sale by the scheduled release date. As a result, a lot of stuff either didn't make it into the game or wasn't properly tested for bugs.
Indeed, it seems they dont bother with beta testing much, but I think the problem is rather that they aim these games at a different audience. Imagine a casual gamer around 14 years of age who just wants to have some fun sailing around and killing stuff. The devs simply create an unrealistic arcade game which looks sweet and then it's up to heroes like the GWX team to make it all accurate and 'realistic'

because not many casual gamers will enjoy getting killed time and time again whenever they engage the enemy head on. fighting in the battle of the atlantic is a fine art.

having said that, without the dev team's work we wouldnt even be here at all, of course.

just another 2 cents
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