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Old 10-08-08, 10:55 AM   #38
roadhogg
Stowaway
 
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Thanks laufen for the links, second one is new to me and any new realistic sounds are a bonus.

wdg i was gonna do a mod to enable the prop count but after looking through forums i discovered that a prop count already seems to be possible in SH3, apart from bugs with the count for damaged ships, like where one prop is out of action or the ship is crawling at just a few knots, which is usually due to attack damage anyway.

Therefore it seems like theres no point me bothering to do something thats already been done.

Shame really, because i was going to add new ship sound files to it, including things like a squeeky prop on some of the older ( WW1 era or badly maintained newer ones) ships, different rotation speeds for different prop numbers and sizes, plus an attempt at adding a 3 position cycle switch in the sonar room to isolate the different sounds, ( ie: wash/flow noise - engine - prop ) with an on/off toggle button so that in the off position the sounds were merged as normal atm.
Since Thomson is adding new sound files to one of his mods ( apparently ), i've scrapped the idea and just modded some of my own sound files to my liking.
Lets hope for every one elses sake he does a decent job of it.

Thanks for your assistance wdg, much appreciated
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