Looking Forward To This
I'd be very interested in the outcome of this project. I too do a rotation, but as someone commented already, the options with v1.5 are so limited as far as recruiting new crew I've become less diligent about rotations...it becomes too much of a chore and I spend less time "enjoying" the game.
It would be great to have the program simply slot certain crew for rotation out (representing orders out from BUPERS) weighted by number of patrols completed, and assign new crew of appropriate rank / skills for what was rotated out (representing BUPERS assignments again). Maybe allow holding on to a few with a renown hit...
In the game as it stands now it reminds me more of the old pirate games, where the skipper went into the local tavern to recruit crew for his ship. SH4 has dressed it up a bit, the potential recruits don't stink of rum and are generally shaved and in uniform... But in real life skippers normally don't get much say in who comes with some exceptions--specifically at the officer level. I was an officer on a cruiser in the early 90's, our skipper had selected many of the officers in the wardroom but not all (me for example), but no way did the skipper have any hand in selecting enlisted crew, they simply were assigned.
Good luck with the project.
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