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Old 10-01-08, 03:31 AM   #5
JScones
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Join Date: Apr 2005
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Quote:
Originally Posted by doulos05
If not, I would be willing to take a look at doing a SHIV Commander, but in that case I'd like to know where I can get a copy of the source for SHIII Commander for reference (since much of what I can see that SHIII Commander did was a bit beyond what I know how to do).

So, the short version is:
1) Can someone give me an update on SHIV Commander? Failing that,
2) Can someone direct me to the source code for SHIII Commander?
SH3Cmdr source code contains proprietary code = no public release.

Quote:
Originally Posted by skwasjer
2) There is no source code available but I don't think you should you use it anyway if it was. SH4 works differently in many aspects.
Hehe, because of the way I code (dynamic), SH3Cmdr could be ported over to SH4 with a minimum of changes. Heck, the randomisation routines require *no* code changes at all; I even had them running when I had SH4 briefly installed just after its release (a sort of "proof of concept" if you will). And the file management system comes from JSGME, so is certainly game neutral. Basically SH3Cmdr consists of a "shell" class of file locations/structures (although dynamic for binary files); set those up correctly and the rest just flows.

The problem though, as skwas alludes, is not the coding itself, but the requirements analysis and planning that needs to be done up front. And using SH3Cmdr as a reference would not help with that.
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