Thread: Crew Rotations
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Old 09-30-08, 12:58 PM   #8
doulos05
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Join Date: Sep 2008
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Ancient, if you can PM or email me that spreadsheet, that would really help. I can read it in whatever format you've got it in (I'm a computer nerd so I've got a program to read it somewhere ). As I said, I found the file that contains the crew data. I have downloaded SH3 Commander as a reference (despite not owning SH3) and I have to say, I'm really impressed with what they managed to do to SH3 through that program. While I'm not sure if I'm a good enough programmer to do that, I do know I can get realistic crew rotations up if I can get a few weekends to work on it.

Life's been hectic lately, my grandfather's health took a sudden turn for the worse on Thurs. He has stabilized now, but he's lost a lot due to the bleeding in his brain. Until his body reabsorbs the blood, we won't know how he's going to pull through and that put development on the back burner this weekend (although the prognosis is much better as of yesterday than it was as of Friday). Hopefully in the next few days I can get save game model fixed in my brain so I can see how to add remove or replace crewmen without breaking anything. Once I've got that, the sky's the limit (thanks to Ubi's use of text files).
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