Quote:
Originally Posted by Joe S
I know this doesnt appeal to a lot of players, but rather than pausing I like to let my fire control team help out a bit. I simulate this by allowing contacts to be shown on the map . It simulates the fire control team estimating the range and plotting it on the map, and eliminates the need to pause.
Ideally, I would like to simulate the fire control team by having the computer show only the contacts you have identified in the scope, and a higher level of difficulty would plot it based on your range estimate and bearing.
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I would love to see a mod that implements this. I used to use your method in SH3, but found it was giving the range away a little too easily having map contacts showing on the map, even when they are little box shapes that don't give away the contacts direction.
For SH4 i've gone with using the sonar when underwater to plot everything (quite innacurate) or using the stadimeter with it's auto speed calculating function (also quite innacurate).
Does anyone know of any mods that simulate the above idea, of only showing map contacts for ships that the periscope is locked onto?
I know in the SH3 days there was something similar along those lines, where a little circle appeared around a contact when you hovered a mouse over it. This proved difficult to use but at least seemed a little bit more realistic.