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Old 09-23-08, 07:58 AM   #12
onelifecrisis
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Thanks.

To answer the questions I can from what knowledge I have...
You could certainly make the waves calmer (or stronger) and the fog/haze lesser (or greater) by tweaking scene.dat, and - done properly - this would not require any sensor tweaks (the sensors calculate fog based on ObjectsRelativeZMin/Max in scene.dat, which also controls the graphical fog effect on objects like ships).

However, doing it this way would mess up the weather report (make the reported fog inconsistent with what you're actually getting in the game, and possibly the waves too). Hopefully Stiebler will show up with a better answer, he knows scene.dat weather inside out, I imagine!
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