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Old 09-21-08, 05:46 PM   #7
swdw
Grey Wolf
 
Join Date: Sep 2007
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Well, first, if people will install the pitch and roll mod that comes with PE4 and PE4, that will solve a lot of the issues.

Second, depending on the timing of the wave and which way the boat is going, there are times where it should go under a wave, even including the conning tower.

There is a limit to what can be done. In addition, you have to balance the pitching performance for the environment mod you are using (or not using).

Between kriller's wave work and the original draft mod I did (which affected pitching), I found out you are limited by the game engine as to how big you can make the waves w/o getting the "flying sub" or "flying ship" you see in some mods for SH4 and SH3. This was discovered while he was sending me different 15m wind speed wave heights.
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