I mentaly block the comment sections of those two lines.
It's the
32 &
6 numbers that have an effect.
Code:
Salmon/Sargo example:
MaxPettyOfficers=36 ; max number of crewmembers over rank 4
MaxOfficers=9 ; max number of crewmembers over rank 7
Still leaves the boat overstaffed at game start. The difference now is the player only needs to offload two Officers/CPOs and 4-5 Petty Officers to get the crew down to the set limits. The game seems to give out enough officers/CPOs/POs with
mediocre or outright poor stats to make it work.