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Old 09-17-08, 02:59 AM   #1310
RFB Team
SH4 Mod Team
 
Join Date: Mar 2008
Posts: 165
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Since we are getting close to releasing a new version of RFB, we may as well tell you what's going to be included:
  • All-new damage model for the all the stock merchant ships and AI subs, created by Observer and Der Teddy Bär. Say hello to the successor to NSM. In a future release we will also be totally re-working the warhip damage models.
  • All new damage model for the playable submarines, again created by Observer. The days of your sub being a titanium-plated battleship are over, trust us.
  • Kriller's Pacific Environments v4 mod, fully integrated.
  • John W. Hamm's crew uniform mod. Currently this is the publicly released version; a more historically correct version that goes beyond the currently implemented version will eventually be added (possibly for this next release).
  • CapnScurvy's U.S. Medals Fix mod (adds the Navy Commendation Ribbon and Submarine Warfare Insignia).
  • Extensive work on the Cameras.DAT file.
  • All-reworked interiors with many enhancements. Many more objects are now clickable, and the bugs previously present when one clicked on an object are now gone. Just about all the bugs with the various dials have been fixed. In the American fleet subs, more crewmen will now occupy the conning tower when General Quarters is called. One will now hear the squawking of the radio in the German radio room, and the radar wheel in the American boats now rotates. skwas's rotating fan mod is also included.
  • New audio files for the various deck guns and flack guns. For instance, the 5"/25 sound is now different from that of the 3"/50. Likewise, the 20mm guns sound differently than the 40mm and 37mm guns.
  • Nisgeis's historical map color mod.
  • Historically correct crew rosters for the stock German playable subs and watch rotations (at least for the daytime hours; see below):
  • New AI visual spotting and sonar detection work by Der Teddy Bär and Peto, plus adjusted radar values for Japanese surface and airborne radar sets.
  • More historically correct dates for American conning tower and weapons upgrades.
  • Improved camera positions for all deck guns. Now it will really feel like you are "in the gunner's seat," rather than dangling from the side of the barrel (see below).
That's the gist of what we've been working on. Other things are still being worked on and may or may not make it in for this release.







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Thanks for everyone's encouragement and support.

The RFB team is an open group and our work is open to anyone. Although we have a separate forum for development and testing, it is not a private forum, so you can drop in and see what's going on or contribute. The forum is open to other developers that need a place to exchange ideas too.

http://forum.kickinbak.com/index.php...647a9120c08614
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