Hi all,
I got good news and bad news regarding PE4.
The bad news is that we can't make the azure shallows work with the current SH4-depth engine, it wasn't build for what we are trying to do. The problem is very complicated, but have something to do with the way the engine draws the seabed with a flat ocean and a earhtshaped world. Sorry for that and it will take some more time before we are ready to release PE4, probaly 7-8 hours from now on.
The good news is that we have the same shader as above working with the neon glow around the submarine corrected and the water still looks transparent when in shallows so you can see the seabed from above, so that's what we will include in PE4. Allso the bug with the azure explosions Gunfighter posted about should be corrected now.
We will try our best to make the release today