Thread: Mod biologics
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Old 09-11-08, 01:39 AM   #2
Hitman
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I think there are also fish swarms, and IIRC Sub Command also simulated false contacts, which were just to be considered water turbulences and such.

I believe you could add any new item you want to the game by creating a 3D model (Even if a hugely simplified one, even an invisible one), making it a biological entity and giving it a sound. But others more experienced in working with the databases will probably know best.
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