Quote:
Originally Posted by SeniorSpan
The burning fire is very blocky graphics, there are no flames like in the explosion just a bunch of glowing blocks where the flames should be.
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Do the blocks scale up and down as you move the camera towards and away from them, or are they fixed scale blocks and are they the right colour for fire - e.g. reddy orange? I'll bet they scale and they're orangey red, in which case it sounds like you have a fire effect that is without its corresponding material. When the game is told to render a particle that uses a bitmap that isn't present, it just makes it a big rectangle of colour instead of some nice fire/smoke picture.
Try either deleting your Silent Hunter directory after you uninstall it and reinstalling, or try downloading PE3 and installing the materials.dat file from that (or all of PE3).