@Global Explorer
Thank you for the nice review, yes there are some things which needs changing, but it's getting there.
BTW did you run TC over 2048 ? - it will make SH4 go nuts and produce the strange ocean you posted about, the issue has allways been there and it's a shame, because it wasn't in SH3.
@Dr. Beast.
Welcome back.
I need you onboard again

, when you have time to take a look at the special effects for Trigger Maru. After alot of testing it seem "something" is making SH4 go nuts when using PE, so to ensure compatibility with TM I have excluded the zonefile untill we found out what's causing the error.
The RFB team has made a zonefile for RFB and will write about how to use PE4 with RFB.
The above change allso means that you can now run TM + Om without any problems.
@ to testers of PE4
There are 3 issues with the new pack I send to you guys, which I have been PM'ed about I willl try to fix before the release.
1. the new detailed clouds had some pixel - errors, this is now corrected.
2. the sub seems to jump to much in high seas, so I will try to use the storm settings from the first alpha.
3. Bug in the bow-wave, when the submarine have 2 engines, there is 2 bow wakes.
is the ocean better with the less reflective water ? that was the only thing I changed in the scene.dat, that's why im a bit confused how that can affect the submarines behavour in high seas

anyway will go back to use the settings from the first alpha which most of you liked