Quote:
Originally Posted by Squid95
Excellent point, I can usually avoid the firing pin problem with a slight angle, like 10 to 15 degree lead.
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:hmm: Actually, leading the target should make the firing pin problem worse. Take a look at the green line on your attack map after you've set up your solution ... leading a target usually means it will hit closer to 90 degrees.
If you fire as the target reaches the 90-degree point, it is already at ... er, at 90 degrees. Ergo, by the time the torpedo hits, it will be striking the target with more of a glancing blow ... again, check your attack map.