Hi, Ive been playing the GWX 2.1 mod for 2 days now and here is the things I noticed different, and somethings Im having trouble with:
1.- Opening the torpedo hatches has a new sound
2.- Im using a Type IIA and noticed it has a MUCH larger range now
3.- Ships can take a lot more damage. I havnt sunk anything with one hit yet, not even going for the known weak spots. Everything is taking 2-3 torps to sink now, even the small merchants. If someone could provide advice on where to aim on a small merchant and a small passanger/cargo to get a one hit kill, please provide it will be very helpfull
4.- Im getting far less renown. Using the same realism settings as I did on GWX 2.0, Where I would be getting about 700-1000 renown for a similar patrol im only getting about 100-150.
anyway I love the mod
I guess next career im starting out with a VIIB because of the renown hit.