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Old 09-01-08, 08:50 AM   #2
Seminole
Ace of the Deep
 
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
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Hey ..welcome aboard and enjoy your tour of duty here .

I never encountered your problem of having too many abilities so I don't have a solution for what to do about it. Sorry.

I could suggest,however, that maybe you could move the crewmwn with the ability you need to employ to a different compartment where the abilty could still be used and is also accessible. Does that make sense?

For example: I have a crew member with perfect pitch but he isn't in the sensor compartment. When I need him, I have to move him there and then back to his regular job after the action is over.

Possibly someone else will come along and add to this.

Good luck.
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