Ai units can display a tendency to lose their waypoints especially in the tight confines of harbours coupled with the fact they are aware of your presence and automatically trigger their attack/hunt mode.
This again is down to the game engine I'm afraid and lets' be honest, as unrealistic as it is....how realistic is harbour raiding :hmm:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!
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