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Old 08-22-08, 05:15 PM   #5
peabody
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Join Date: Jan 2008
Location: New York State, USA
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Quote:
Originally Posted by cj95
Other than hanging laundry....I've pretty much come to the conclusion with the RFB patch the deck guns have become useless.


I understand the whole realism argument....fine fine fine.

But when it takes me 62 shells to sink a tugboat!!! (I counted) and almost an hour of real time waiting for the silly thing to reload.

I'd rather not bother.

All my efforts to enable RFB....AND edit the gun .sim files are coming to naught...(see topic in MOD section)

SO I just wondered if you guys bothered to even use the silly things anymore?




p.s. just so you know I love everything else about RFB, but am considering chunking the whole thing just for this one highly irritating issue. I dont want a super cannon or a machine gun.....just not to have to spend a half hour taking out a sampan.
The 'unrealistic' way I use to set firing speed with either deck guns or when building playable ships, is to try to set them close to the speed of the ones shooting at me. I have seen some merchants that reload quite fast, so I try to set for somewhere around that since they use deck guns too. (And I don't mean the ones shooting at you with AA guns, but the ones that actually are using almost the same gun you are) It may not be realistic as far as "Real life" speeds but it keeps the game on an even playing field.
Just my 2 cents.

Peabody
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