Sure, atm im trying to work out how to do my own Ambient Occlusion so i can sort out the lighting and shadows stuff. I just finished up doing the DD Fletcher but as i had to edit the ambient occlusion stuff to remove the colour scheme i lose all the shadows which are really needed.
Btw heres the Fletcher, as you can see i really need to sort the lightmaps/ambient occlusion textures.
Still a WIP as i gotta add in doors and other bits of detail, i might change the wood deck to metal deck. Did Fletchers have wooden decks? I proberly remove the hull number is well.
Edit*
Well i downloaded the 3ds max demo and tried making my own O01 file for the fletcher and followed this tut
http://www.subsim.com/radioroom/showthread.php?t=136354
i got my O01 texture ok, but when i saved it to the O01 for the fletcher it looked all bonkers and messed up which what i expected as it didnt seem to fit the same as the stock one. So yeah def need some help on this matter.