Thread: [WIP]Ship Skins
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Old 08-22-08, 12:51 AM   #11
Demonizer
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Join Date: Aug 2008
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Sure, atm im trying to work out how to do my own Ambient Occlusion so i can sort out the lighting and shadows stuff. I just finished up doing the DD Fletcher but as i had to edit the ambient occlusion stuff to remove the colour scheme i lose all the shadows which are really needed.

Btw heres the Fletcher, as you can see i really need to sort the lightmaps/ambient occlusion textures.





Still a WIP as i gotta add in doors and other bits of detail, i might change the wood deck to metal deck. Did Fletchers have wooden decks? I proberly remove the hull number is well.

Edit*

Well i downloaded the 3ds max demo and tried making my own O01 file for the fletcher and followed this tut

http://www.subsim.com/radioroom/showthread.php?t=136354

i got my O01 texture ok, but when i saved it to the O01 for the fletcher it looked all bonkers and messed up which what i expected as it didnt seem to fit the same as the stock one. So yeah def need some help on this matter.

Last edited by Demonizer; 08-22-08 at 03:13 AM.
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