Quote:
Originally Posted by Steeltrap
Well something like 45-50% of all u-boat losses in WWII were due to aircraft or aircraft operating in conjunction with ships (this includes losses due to air attacks on harbours).
Aircraft were regarded as the single greatest threat to u-boats due to their speed, ability to surprise (related to speed and difficulty in detecting them) and weapons/sensors.
The fact is you should avoid aircraft like the plague. UNLESS you have NO CHOICE (due to prior damage or detecting the aircraft too late, by which I mean closer than about 4-6km) you should immediately dive.
Incidentally, you can edit the 'crash dive' depth so you can use it more regularly. I set mine for 50m.
Another thing: my view is that 'shallow water' means you change your tactics to avoid needing to dive, NOT that you fight on the surface because you can't dive quickly/deeply. Staying on the surface is usually a losing proposition - even early in the war, if you 'defeat' the aircraft you may well suffer significant casualties/damage, so you've still 'lost'.
Your job is to sink ships using your advantage of surprise/stealth. Doing anything else is contrary to that. If I were BdU I'd be asking what you were doing such that you were cornered on the surface by aircraft and you'd better have a good answer...."watching a ship sink" doesn't qualify as a good answer!!!
It was a failure of stock SH3 that people were so blase about aircraft (witness the post where the person shot down 52 in one patrol!!). They were killers, and u-boats rightly feared them (thank goodness the air-dropped homing torpedo isn't included!!). GWX/NYGM correctly altered this so you'll pretty much die regularly if you continue to stay on the surface near aircraft - even being damaged by near misses or air depth charges is better than staying on the surface to be bombed/strafed.
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I belive someone is working on a mod for the 'air dropped homing torpedo'!FIDO it was called




:rotfl:that should spice things up a bit