In USS_Clemson.sim there are 11 obj_Turret chunks, I tried every single one, reducing their min and max traverse to zero, so the turret wonīt turn, but it seems that torp. tubes arenīt there.
In USS_Clemson.eqp, guns are "NodeName=Mxx" and those torpedotubes are "NodeName=Txx", when I change it to "NodeName=Mxx" those turrets dont appear on the ship so I left it as is.
http://img399.imageshack.us/my.php?i...pgrade1tq2.jpg