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Old 08-17-08, 03:40 PM   #255
kriller2
Ace of the Deep
 
Join Date: Apr 2005
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Quote:
Originally Posted by Nisgeis
Quote:
Originally Posted by vickers03
interesting:hmm: more details please
The torpedo is rendered underwater, but it has no 'depth' information associated with it, so the game doesn't consider it close to the surface.

I don't know, but have a suspicioon as mentioned earlier, that the torpedo needs a unit_ship controller attached to it, but so far I haven't been able to spare any time to test that. I've spent about 30 hours on the shader code so far, so no free time .
Your new work is awesome, here is a litlle screenshot from the new more detailed ripples on the water: ( its hard to show on a screenshot though..)


Thanks for workin on this
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Kriller2.
[MODs]

Real Environment mod

and Pacific Enviroments 4 mod
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