Quote:
Originally Posted by kriller2
I have seen something strange when looking at a ship after a torpedo hit it, nothing serious but I need to test it some more to see if it's my texture making the problem or our water shader...
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I took a look at this and I am fairly happy that it's a stock thing. Can you try testing it with stock? It's not something you would normally notice, as usually the damage hole is on the side of the ship. In that screen shot, it just so happened that the unusually shaped hull meant there was a blank part. It's quite noticable if you place a torpedo at the bow of a ship, then it becomes quite obvious.
Could you try it in stock and see if you get the same result as I did? That goes for anyone else too

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Thanks.