An unfinished portion of SH3 is the function of the medic. As Most of you know, he has no function and just sits around with his thumb up--you know where.

Also on long patrols, there are no illnesses, no accidents, no disabled or injured seamen. Most unrealistic.

Well, there is a fairly easy way to develop scenarios that make the medic indispensable, and randomly introduce an unlimited number or unexpected accidents, illnesses, deaths, and disabilities both treatable by the medic and permanent until the end of the patrol. It also allows the use of battlefield promotions and the awarding of injury medals neither of which is now possible. It also makes it possible for any SHIII Kaleun to develop and share his own scenarios.
I have no programming skills

and cannot implement these improvements in the game, but I think the program necessary is relatively simple and requires only changing two files. If anyone can help, please contact me so we can work together to improve this wonderful game.