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Old 08-09-08, 09:39 AM   #6
UnderseaLcpl
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Join Date: May 2008
Location: Storming the beaches!
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Simple question of tonnage/torpedo ratio.

MC's are what, 5048 tons or so?

So if you fire a second torpedo, 2524 tons/2 torpedoes.
If you don't fire a second torpedo, -2524 tons/ torpedo.

If you are low on torpedoes (say you have 3) It would seem that the remaining 2 could be used to sink a 10,000 tonner. That would yield 5,000 tons/ torpedo.

However, since you are already at -2524 tons, it becomes 3738 tons per torpedo.

When one considers how long it may take to find a 10,000 ton ship, and the fact that every day the war progresses it becomes just a little bit harder to sink ships and evade destruction, your best bet is to finish her off, go home, and get back out as soon as possible. On that note, it is not feasible to wait around, as it is very possible the ship will never sink and the weather may not change for some time.

As it is, you are lucky she didn't take the lickin' and keep on tickin'. Take advantage of the opportunity.


I had this problem once with an empire-class freighter, except I was out of torpedoes. I stubbornly clung to the target, waiting 2 days for her to sink. Soon, other merchant traffic and escorts came through the area.
I damaged my boat evading attacks and finally tried to ram the stricken ship.
I succeeded admirably in damaging my boat further, and was in port for like 10 more days. 10 days of not sinking stuff.

Time is even more valuable than torpedoes. Make the most of it.
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