I dont know where to start
Many thanks to the friendly welcomes from you all,I have a positive feeling this is going to be a good place to hang out in once in a while.
I have a strong inclination to leave most of the mods until I have finished my campaign,in other words until I am sunk/destroyed etc.
I shall give you a rough list of my currently installed mods I have at the moment,which have been installed for a while now.
*dials mod (removes black background from the engineer reports)
*high res moon
*navigation map (applies a sort of paper texture to the navigation map)
*wake mod (changes the wake texture)
*officer icon mod (removes portrait and instead provides an image of the station the officer normally occupies) ,I dont really like this one much,and would prefer more realistic portraits
*red night map ,that one is yours Gairith,and I like it.
*improved smoke (by Church),again a great improvement over the lame default smoke
*Moosemeasure's map tool ,basically allows accurate measuring at a given scale.This is an important point I think,as I dont know if any of you suffer terrible performance issues at close scales on the map?.Other than that,my system is powerful enough.
*periscope and UZO mod , this one removes the silly border from around the PS and UZO ,and leaves you with a nice black empty space,just as if your eyeball was pressed right upto the eyepiece
*Emblems mod , again,Church did these,and I like some of em,personal fav is the shark,I love sharks,and like to emulate them as much as possible,ie,silent,and hit hard!
*gramophone mod , adds a few era specific titles,like the classic tipperary LOL,perfect for when I have just sunk one of my own ships LOL.Having said that,it is rare I use the GP,unless I am bored and waiting for the bloody weather to clear!.
*Flag mod , improved flag textures,including the very important Bismarck deck swastikas,an absence of which seems totally ludicrous to me,unless you are German in Germany of course,as openly displaying them can cause quite an upset I believe.
*sound environment mod , adds new sounds to the wind,the deck gun (includes a nice shell being loaded and a final "los" , very immersive for DG battles!

,and also the PS raise and lower sound is improved,again,sounds great I think.
*VII texture mod , adds a ripple texture to the hull.I have not had the chance to see this mod working as I am in a IXC at the moment.
*uniform mod , basically adds an eagle/swas to the pocket of all officers (nice little touch) , and improves the rain gear somewhat with the addition of...gloves! haha.:rotfl:
And there you have it.
Before I go,can anyone post me a link to where I might find a good instrument mod?,I have seen a few images in here of much improved dials,and would like them,I also noticed an EXCELLENT Alberich mod the other day too,which I am very interested in as I just installed it to my vessel the other day,actually seeing it would be nice.
Right,many thanks,and see you all soon!