Well, to be honest, GC2 is in many ways Master of Orion II (which still rocks) but more pimped out, some more options in all aspects of the game, some more variety, and better looks, and with the added benefit of designing the look of the ship as well as the weapons/systems
I've found GC2 as bit exploitable, which is a shame, it's fun though.
But for the real startegy stuff I'd also go for the Paradox games, especially Hearts of Iron
good ship designs to do at or shortly after startup are:
explorer/scout:
cargo hull with survey module, 2 or 3 sensors, 1 life support and all the engines you can conveniently stick on there
faster colony ship: This game is all about getting as many planets asap, so faster colony ships give you an edge over the AI
|