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Old 08-04-08, 06:09 PM   #6
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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Quote:
Originally Posted by elanaiba
SH4 was meant to put all in the power in the UPC files (I luv easily moded games), but in the end we didn't have time/resources for the whole of it.

Anyway, glad to see it sorted, its bad when some technology gets in the way of good intentions.
Dan,

On the subject of these torpedo fixes, is there any workaround/fix for the problem of Mark 14s being loaded in the S boats at the start of a new patrol? I've edited the SIM files like lurker has up above, setting it to the Mark 10, but the game will still load Mark 14s in any empty slots when returning to port (even though nothing has been changed in the UPC files to allow the Mark 14 to be loaded in the S boats).
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