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Old 08-02-08, 04:37 AM   #921
Cheapskate
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Join Date: Apr 2005
Location: Darkest Essex
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Quote:
Originally Posted by DivingDuck
Moin,

does this problem occur with the typeVII only?
I´ve checked the *.dat files briefly and noticed that the typeVII bulkhead has no *.tga attached to it. The *.tga node is missing. So, the mapping ID may point to a texture map within another *.dat file. The only way to solve the problem would be to add this node. Have you installed my wooden speedboat by chance? IIRC the ID for the light´s map was the same once.

Regards,
DD
Have checked the TypII and there are no graphical anomalies there. Not sure about the TypIXs. Will have a look at them too!

And yes, I do have your speedboat....HanSolo included in the WAC3 package.

He also found another use for one of the occupants (see:-

http://www.subsim.com/radioroom/show...128050&page=14

Don't know whether you authorised that :rotfl: :rotfl:
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