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Old 08-01-08, 09:01 PM   #629
Orion2012
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Join Date: Jul 2008
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Quote:
Originally Posted by Dutch
I've been gone forever but now I'm back and TMO is still "Not Compatible" With NSM!? It can't be that difficult to include that. Having TMO without NSM is like having a great game that crashes on start up.

Anyone know if NSM is RFB compatible? I may have to convert. I do want to play with TMO but if it isn't NSM compatible then whats the point? The mods I wanted installed are as follows. RSRDC PE3.3 TMO and NSM.
Unfortunately I don't know how to freaking install all of them togather to get the desired effects. The PE3.3 adobe reader suggest

TMO 1.52
(Fails to Mention SBoat Engine Fix)
RSRDC_TMO1.5v_371
(Fails to Mention Patch 10)
(Fails to Mention AuxGB fix)
#1PE Install
#2d PE3 Special Effects For TMO
#3b PE3 submarine bubbles and caustics and roll pitch for TM
#4 PE3 Ship_debris_SH4_with bodies
#5 PE3 real reflections for harbour and objects
#6 PE3 patch for TM

In light of the info here how would I install NSM4 to get it to work with all of this. I guess I'll look into RFB since its obvious an attempt to make TMO NSM compatible in the future (which is why I took a break) is out of the question. Such a shame.
Here's how I have my mods...
REL_TriggerMaru_Overhaul_152
TMO_SBoat_engine_Patch
RSRDC_TMOv15_V371
RSRDC_V371_Patch10
RSRDC_AuxGB_Fix
#1 PE3 Install
#2d PE3 Special Effects For TMO
#3b PE3 submarine bubbles and caustics and roll pitch for TM
#4 PE3 Ship_debris_SH4_with bodies
#5 PE3 real reflections for harbour and objects
#6 PE3 patch for TM
PE3 Install less floater
ROW PE3 Install sun flair for camera
ROW Sound Effect v_9

As far as NSM goes, I THOUGHT they had been incorporated with TMO as they are listed in the credits. I have played both RFB with NSM and TMO, and they all sink very similar. The TMO ships go faster, but that could be the NSM light version. Not saying they are in there fully, but the ships in TMo differently sink in a more realistic way then the stock game.

Edit: the first page of this thread list NSM 3.1 in the credits.
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