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Old 07-30-08, 05:34 AM   #15
Diopos
Ace of the Deep
 
Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
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Quote:
Originally Posted by LeeVanSpliff
Quote:
Originally Posted by Diopos
So what happened to my theory?!?
It died and became a very cheap funeral!
Indeed! Can you be a bit gentler pllllllease!

Quote:
Originally Posted by LeeVanSpliff
I'm nearly sure I've gotten a "friendly aircraft" heads-up from my watch crew. I've noticed that friendly units (like the auxiliary cruiser or observation aircrafts in 1.5) lower the time compression to 8x ... when it drops down to 1x I can almost be sure that there is something hostile in the area that my lazy watch crew didn't pick up.
Interesting how much of the player's side is "played" by the AI in these type of sims eh!? The Human vs AI is actually... what? 30%Human+70%AI vs 100% AI?
And the Human ratio is falling all the time!:hmm:
In the end we'll be buying the games and the computer will be playing them on his own!!!
__________________
- Oh God! They're all over the place! CRASH DIVE!!!
- Ehm... we can't honey. We're in the car right now.
- What?... er right... Doesn't matter! We'll give it a try anyway!
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