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Old 07-22-08, 10:40 AM   #8
badwolf
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Join Date: Jun 2008
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I'll explain what my mod does. (still improving it further)
Your working crew fatigue very slowly, but at all TC levels. The crewman can work for a week (approx) without needing a change (This isn't really long in high TC). It saves having to keep changing crewmen. They recover very slowly when resting, but not as fast as they fatigue. So at the end of a patrol everyone's shattered.

You have to use a new crew management system, resting your key crewman as much as possible. Skilled crew give a very large reward and are much more valueable. You don't fatigue crew to much, because they take a long time to recover. I change my crew every 24 hours.
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