Yes, if you want to see the action make sure you save after the engagement is over (in addition to, if you've already saved once before). During campaign if I've had an especially good patrol when I reach dock, I'll save with a replay just before I exit.
Though, as mentioned above, the replay is hard to manage. Being able to anchor to your sub would be a huge improvement. Clicking the little indicators is nice to get somewhere close to the action, but yeah...sometimes you end up many hours away from the engagement. Having to time compress and shift-arrow key your way to keep up with the sub is difficult, lol.
I've also noticed that during replay, propellers don't function. i.e. they don't actually rotate (they're inanimate) while the boat is moving. Pretty sure this applies to all ships, not just the sub. Small annoyance really, but when I'm looking to frap some video and I'm doing an underwater shot and my screws aren't moving, it kind of spoils the shot. Not sure what other anomalies there may be. But that's one that I've noticed so far.
But as mentioned before, FRAPS is an excellent tool for capturing video in game (which I use as well). The only downside is you can't go back later and adjust your camera angles after you've recorded the shots. What you see while you're recording with fraps is exactly what you'll see in the file it saves. So as long as you keep free cam on during patrols and know exactly what you want to shoot as the action is happening and can multitask, I highly recommend FRAPS as well.
Anyway, replay was a good idea to implement, it just looks like it missed a few useful features that would have made it a bit easier and worthwile to use.
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