I'm starting to delve into working with sounds, so I don't know a lot either.
However, check out the DSD files in the library folder. These are linked to the sh3.sdl file.
So from my understanding the sdl file is sort of the "master list" of individual sounds, and the DSD files tell the game when to play a certain sound when a certain condition is met.
Mind you my limited experience is from SH3, but it should be the same.
My interest is in learning to add completely new sounds in the game.
I'll see what I can learn this weekend.
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