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Old 07-13-08, 11:01 AM   #4
predavolk
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Join Date: Feb 2008
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Quote:
Originally Posted by Mush Martin
In shIII I dont believe purchasing a new tower effects your divetime.
but different models of the same basic boat do. ie VIIB v. VIIC etc.


Re: Flak issue.
Hae you tried manning the flak gun squeezing off a round and giving back to your crew ?
to unjam it so to speak.

have you tried making sure the orders are set right for flak crew?
ie. if set to appoaching aircraft only a plane thats really close but
flying away wont get shot at.

have you used your binocs to designate the target from the bridge?
Yes, I have tried firing the returning it. Nothing, I can't switch to the second gun, nor can I get "out of the inside" of my gunner. It's like a wall-bug in a 1st person shooter. I haven't seen if it affects their performance vs. an airplane, because at 100% realism in GWX, I'm loathe to take on any airplanes! Mostly, I want to make sure that I can man it in case I have to take on a patrol or torpedo boat on the surface (not my choice, but it could come to that sometime), against which rapid-fire AA guns are the best weapon.

Has no one else encountered this particular bug? I'm hoping the new tower will remove it.
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