View Single Post
Old 07-12-08, 10:57 AM   #5
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Quote:
Originally Posted by Xantrokoles
He Peabody,
I have to say, you did a great job and you have to keep it up.

Maybe you have tried Skawas new S3d and it is real fun to plave objects one other models.
Why don't you add some things from the interiors onto your bridge?
For example a steering wheel or more crew members.
Thank you, Xantro.
I agree with you on the adding to the bridge, the reason I didn't I am trying to move it to a better compartment, this one is way too small. But the best compartment has so many bars in the way, I can't see at all. I can move the bars but the compartment is two objects and I can't get it back into the game with textures on it. I do not know anything about 3D, but Keltos tried too and the fact it is two objects I think is the problem. I tried to split into two objects and load separate but the vertices count for obj and texture are then different. I am still working on it. I guess I will have to learn how to texture and redo it.

The crewmembers are on the ship just not in that compartment because there is no room and they would be in the way to see ships.

I just did an upgrade and made the Turret the playable gun. Link is in first post.

Peabody

Upgrade to version 1.1

http://files.filefront.com/IJN+Maya+.../fileinfo.html
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.


Last edited by peabody; 07-12-08 at 10:07 PM.
peabody is offline   Reply With Quote