That's a good summary Undersea. I would add a couple of things.
1- Don't worry about their arrival time to the intercept point. Get there yourself ASAP. Then turn towards the convoy and head towards it 1/3 ahead on the surface. If you have radar detection (later in the war), dive once you pick up a radar signal. If it's earlier in the war, go in with decks awash (depth 7M) and dive when you get a visual contact (preferably with your own eyes before your watch spots the ship). This helps solve the problem of convoys changing course as you are reducing the amount of time they have to make one.
2- If you have to chase a convoy from the side or stern, make sure you swing at least 15K away from its outer escorts. This is generally the outer range of their radar or vision. Radar can be a little farther, like 17-18K. So 20K is probably a safe bet. Make a course that looks like this "[" where you angle out, run parallel, then angle back in. All done Ahead Full or Flank on the surface.
3- Adjust all your torpedoes on the way in. This reduces last minute snags.
4- Do not let the front escort get within 1 km of you if possible. 500M is certain detection. You then have to run and gun, or dive and hide. Try to use the sonar contacts to determine what side of the convoy the front escort is leaning towards, then try to attack the opposite side. The front escort is really your biggest challenge in penetrating the convoy unnoticed.
5- BdU gives you the speed of the convoy in the convoy report, so if it's a reported convoy, you've got that work done for you.
Good luck hunting!
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