Quote:
Originally Posted by looney
What are those number mean?
x/100 (5 or so fields) I understand gunnery but what is a good sonar man?
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Here's a good source on the different skills:
http://www.subsim.com/radioroom/show...ht=crew+skills
According to that, high Electric and Watch skill makes good sonarman.
Can't really help you when it comes to that Efficiency bit, doesn't really make sense to me to be honest. Maybe "current / max (bonus)". Bonuses come from the guys in charge of a compartment, and the guy in charge in the control room (officer of the watch?) gives a bonus to all compartments.
Best thing to do would probably be to do advanced search for "crew" in thread
titles. If you go searching entire posts, you'll turn up way too much.